Digital rot
I’ve been playing a few games lately, and finished Avowed over a month ago. But I haven’t made much progress on writing a review- I don’t have an excuse other than sometimes writing is hard.
But I do have a little inspiration to capture some thoughts on a gaming related topic. I’ve ran across a few posts about the reality of digital licensing lately, including one by Wilhelm over on The Ancient Gaming Noob. This discussion has become more relevant in recent years as the percentage of games being purchased in purely digital form has increased.
What does our purchase of digital media actually entitle us to? Pretty much nothing in the current system, which seems a bit one-sided. Clearly digital licensing doesn’t impart ‘ownership’ in the traditional sense, but shouldn’t it give us something we can count on?
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