Game reviews

I played a game and I have an opinion.

Game reviews

The Elder Scrolls: Skyrim

Title The Elder Scrolls: Skyrim
Developer Bethesda
Type RPG
Platform(s) XBox 360, PC (reviewed on XBox)
Kelly Score ™ 98 / 100

I have played a few games in the Elder Scrolls series, and each successive one seems to be a little bit better- at least in my opinion.  I played Daggerfall, Morrowind, Oblivion, and now Skyrim.  And, with a few caveats, Skyrim is basically the best computer RPG I’ve played to date.

Game reviews

Risen: Spiritual successor to Gothic 3

Title Risen
Developer Piranha Bytes
Type RPG
Platform(s) XBox 360, PC (reviewed on PC)
Kelly Score ™ 75 / 100

Risen is an old-school role playing game that does very little to make itself appealing to the more “casual” gamer. In terms of overall characteristics, Risen is similar to games like Oblivion- but whereas Oblivion tries to make it easy to progress and overcome your mistakes, Risen makes no such allowances. Interestingly enough, although I generally like “easier” games, I’m actually really enjoying Risen… on the PC. From what I’ve seen and heard, the XBox version should be avoided.

Game reviews

Bayonetta: Everything that is wrong with this type of game

Title Bayonetta
Developer Platinum Games
Type Action/Fighting
Platform(s) XBox360, PS3
Kelly Score ™ 40 / 100

Action games are a genre that I really didn’t understand until I played Bayonetta. I could therefore say that the $60 I spent on this game was educational: I have been taught that I should not buy this kind of game. The kindest things I can really say about Bayonetta from my perspective are that the graphics are impressive, and the main character has one of the finest digital rumps in computer history.

bayonetta_butt.jpg

If you generally agree with everything I say, you have no need to read further.

Game reviews

Wet: definition of a wasted opportunity

Title Wet
Developer Artificial Mind and Movement (published by Bethesda)
Type Action / Shooter
Platform(s) XBox 360, Playstation 3
Kelly Score ™ 55 / 100

The title “Wet” supposedly refers to the term “wetwork”, a word commonly attributed to cold-war era secret agencies and referring to assignments involving killing so intense that the workers hands become literally wet with blood. The game definitely has death and blood galore, with kill counts in the hundreds per chapter as the game’s female protagonist, Rubi Malone, slices, jumps, and shoots her way through room after room of “bad people”.   

I’m all for a bit of mindless violence in my games, particularly when the main character is a sexy but psychopathic woman, but somewhere along the line Wet becomes… boring, and worse: irritating. It is telling that I had to force myself to finish the game- I wanted to call it quits several times after the midway point of the twelve to fourteen hours of playtime I got for my money. This is unfortunate, as there are a number of good ideas in Wet- sadly, it feels a bit like there were one or two hours of good ideas cut and pasted a dozen times to fill out the game.

Game reviews

Old-style destruction- the return of MechWarrior

There was a series of games I played many years ago. In these games, I was injected into a world where giant robotic machines cut lumbering, awe-inspiring paths of destruction through cities and each other. That was the universe of BattleTech and the MechWarrior game series, and it was good.

Unfortunately, the MechWarrior series came to an end some years ago- the last “real” MechWarrior game was MechWarrior 4, which came out in the 2002 timeframe. The good news: a new MechWarrior game is coming sometime in the next couple of years. And if the video (see below) is any indication, the makers of this “reboot” understand at least a little about what made MechWarrior fun.

Game reviews

Fallout 3

Title Fallout 3
Developer Bethesda
Type Action RPG
Platform(s) Xbox 360, PC, PS3
Kelly Score ™ 95 / 100

Fallout 3 is the third chapter to the Fallout series of games, brought to life by Bethesda rather than the original developers Black Isle/Interplay which went bankrupt before they could release their version of this episode. Bethesda started over from scratch, using the same underlying engine as was used in Oblivion, the most recent episode of the Elder Scroll series.

It is important to note that I have never played any of the previous games in the Fallout series. Set in a post-apocalyptic world with a rather unique blend of idealized American 1950’s “better dead then red” culture and high-technology/cyberpunk, Fallout’s strengths have always been providing players with a massive “sandbox” game world combined with a somewhat twisted sense of dark humour.

The fans of the original episodes have been rather critical of Fallout 3- it is, after all, a quite different game. I have played the game without any preconceptions, and can personally say that it is an exceptionally enjoyable and deep experience. It may not be the same game as the older entries in the series, but it stands on its own as a worthy adventure in its own right.

Game reviews

Spore fails to engage…

Title Spore
Developer Maxis/Electronic Arts
Type Strategy
Platform(s) Mac, PC
Kelly Score ™ 50 / 100 game;
85 / 100 toy

Spore is the new creation by game “God” Will Wright, the genius behind the SimCity and The Sims. The man is recognized as a computer gaming visionary, and Spore is considered by many to be his crowning achievement: Will himself called it “Sim Everything”.

I wanted to like Spore, I really did. I tried to avoid the hoopla associated with it so I wouldn’t build up a lot of expectations. Anticipation has been building for years now, so that avoidance was challenging. Perhaps in part my success was helped by the fact that I’m not really that huge of a fan of either of Will’s previous franchises, SimCity or The Sims. I enjoyed SimCity in a couple of incarnations, but would never likely rate it above a 7 out of 10 on my gaming goodness scale. I guess I prefer games with some kind of objective rather than more open ended simulators. And Spore continued my pattern of not really liking Will Wright’s games that much… without even the redeeming “simulator” qualities I’d found in SimCity. But I can certainly perceive what attracts others to these games, and thus my double-barreled score for Spore. One score as a game, and another score as, for want of a better word, a toy.

Game reviews

Age of Conan

Title Age of Conan
Developer Funcom
Type MMOG
Platform(s) Windows PC
Kelly Score ™ 95 / 100

I’ve been playing massively multiplayer online games (MMOGs) more or less since the genre got its name: about 1996. In that time I’ve played at least ten different games of this type: I’ve seen the good, the bad, and the horrendous. And I’m aware that MMOGs face a tremendous challenge beyond just the initial appeal of the first few weeks of play: they have to somehow capture and hold the players attention for years. And when those years have passed, it is nearly invariable that even the best game will end up being remembered by its flaws and disappointments rather than its strengths.

Thus it is that any review of a MMOG is purely a “point in time” perspective. And at this point in time, after about two weeks of play, I can say that Age of Conan is a brilliant game. I can not remember a MMOG that, from day one of its launch, performed so well or impressed me so much.

Game reviews

Assassin’s Creed a worthy adventure…

Title Assassin’s Creed
Developer Ubisoft
Type Third person Sneaker
Platform(s) Xbox 360, PlayStation 3: Windows sometime in 2008
Kelly Score ™ 92 / 100

I believe it is appropriate to note that I am not a historian before I say anything about Assassin’s Creed. Furthermore, I am not a religious person- I’m an agnostic. These two things together mean that my opinions regarding the religious or historical content of the game Assassin’s Creed should be taken with a grain of salt.

Assassin’s Creed is an open-ended third person sneaker with a strong role playing element. It is single player only, with no multiplayer or online elements other than XBox Live achievements. The main character- the guy you play- is oddly sort of a secondary character within the game itself. You are Desmond Miles, a young guy who finds himself kidnapped and held within a lab at a shadowy pharmaceutical company’s offices. The majority of the game is played through Desmond’s “genetic memories” using a machine called the Animus. You spend your time playing through your recovered memories of an ancestor named Altair: an assassin, Hashshashin, or Fedayeen during the period of the Third Crusade.

The plot involves completing a series of assassinations, partly to restore Altair’s status within his guild, and more importantly to disrupt the plans of the invading Templars. A secondary plot involves discovering why Desmond has been kidnapped and forced to live through his ancestral memories. Something is going on in modern times, something sinister and based on ancient rivalries and power struggles. The story is presented through a series of slightly interactive cut scenes (you can change your point of view and move slightly) with first rate voice acting.

Game reviews

Crysis: a First Person Shooter as it should be done

Title Crysis
Developer Crytek
Type First Person Shooter
Platform(s) Windows XP/Vista
Kelly Score ™ 95

I bought Halo 3 on my XBox 360 shortly after it came out. I didn’t expect much from it- and that’s what I got. The Halo franchise is good, but has never really “wow”ed me.

At its root, I’d say the problem is partly a matter of the story as presented in the game coming across as “weak”, and partly the visual perspective the game plays from. I understand the back story behind the games is very detailed and rich…but the game doesn’t convey that well to me. As for the perspective: they seem to consistently do something with Halo that combines to irritate me (“an endless stream of passages, all alike…”) and give me motion sickness. First person plus acres of similar looking views equals nausea for me. Add these considerations to the fact that I made a mistake and played 9/10ths of the game on “easy” before discovering that you have to play on “normal” to get any achievements…the thought of playing the game through again made me put the DVD away.

Along comes Crysis. This game is as “different” as Far Cry was a few years ago, and that’s not too surprising I guess as both games were developed by Crytek. Note that Far Cry 2 was *not* developed by Crytek, so who knows what that will be like.

Moving back to the topic…Crysis has the bog-standard first person shooter plot. A super-soldier is part of a squad tasked with investigating some strange happenings on an island near China. The cause turns out to be some sort of alien invasion- much gunfire ensues. What makes Crysis “better” than the standard fare has more to do with how the story is presented, how the player is allowed to interact with the world, and how natural the whole process feels.

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