Gears of War on XBox…
Title | Gears of War |
Developer | Epic Games |
Type | First Person Sneaker |
Platform(s) | XBox 360, Windows |
Kelly Score ™ | 87 / 100 |
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Title | Gears of War |
Developer | Epic Games |
Type | First Person Sneaker |
Platform(s) | XBox 360, Windows |
Kelly Score ™ | 87 / 100 |
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I’ve posted before before about the fact that I can’t play Second Life since I upgraded to Vista. I was pretty certain that the problem related to the ATI video drivers. ATI added OpenGL support in the 7.1 release of the drivers and updated that support in the 7.2 release, but Second Life still doesn’t work. I haven’t been logging into SL recently: I decided to cut back and focus more on other things, but I would like to be able to log in once in a while…and the lack of support for Vista and ATI has been a major inhibitor.
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I have a somewhat mixed history with regards to console games. Looking back in history, I believe the first console I had was some kind of pong-type thing…back in the days before console games had cartridges, so about 1977…30 years ago. Yowsa, I’m old! The first console I had that I have a clear memory of was a Colecovision: I had Donkey Kong, plus some kind of adventure game where your “character” was a little ball with a bow going through a 2D maze. After that I went through a succession of Sega systems, culminating in a Sega Genesis “portable”. That was about when online PC games started showing up (1996), which somewhat coincidentally was the last time I played a console game for about a decade.
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I played a great game of “Make the Game work with Vista” earlier this week. It was fun! I give it an 8 out of 10. How is the game itself? I’ll tell you in a few days…
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Title | Vanguard |
Developer | SoE (Sigil) |
Type | MMORPG |
Platform(s) | Windows |
Kelly Score ™ | 70 / 100 |
I’m not a big fan of Southpark. I find its “humour” to generally be too crude for my tastes. But every once in a while I catch an episode, and now and then it’s funny without diving too deeply into toilet humour.
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Okay, so I’ve had a few too many “Second Life” posts lately. I’ll do my best to make this the last one for at least a few days.
The other day I bought my land- yesterday I put the finishing touches on my house.
I like the “rustic” look as opposed to the modern appearance many favour. The house itself is something I purchased at a shop.
I’ve also been working on the interior…
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In real life, I own a home. Well, actually, the bank owns most of it. But in Second Life, I now actually own a piece of property.
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There is a lot of buzz in the on-line community lately about a “game” called Second Life. And not just amongst traditional gamers- there are folks within many big companies that are experimenting with this world which relies almost entirely on user created content. What’s the big deal?
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Oblivion has been and continues to be a fascinating game for me. I know full well that some people claim to have completed the main quest in as little as a couple of days, but I’m now up to over 70 hours of play time…and I’m still not finished.
The main quest isn’t hard and, in fact, it’s arguable that its easier to complete if you do it quickly. Oblivion “scales” your foes as your character goes up in level- so if you work on a quest when you are level 5 your opponents will all be around the same level as you. If you wait until you are 20th level, your opponents will have “kept up”…and although this may sound like the challenge is the same, the powers (spells, items, and so forth) at higher levels are (in my opinion) more challenging
to deal with.
So how is the game keeping me busy? Well, I’ll give a few examples, including my most significant accomplishment to date…
***** WARNING *** SOME SPOILERS FOLLOW *** WARNING *****
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Oblivion: still fun after several weeks…and the death of a demi-godRead More »